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Advanced [show]


Patrick Carlisle, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Patrick Carlisle, Male Human Fighter 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)15 (+2) 11 (+0)6 (-2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Peridot (80 gp). Eye agate (9 gp). Fiery yellow corundum (1200 gp). Aquamarine (1000 gp).


Social Check DCs


Don Blakeley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. He wears a small hat to cover his moderate length blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has always had a great fascination with Human culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Weaver.

Motivation: He's in love; and retire the richest man in the west

Ideals: Justice, Entrepeneur. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Don Blakeley, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Jocelyn Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is short and golden. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To protect his home; and to clean up the streets

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Enemies, Guardian. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Jocelyn Palomarez, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Athletics +5, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4

Possessions: 13000 cp.


Social Check DCs


Heward Weston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries crossbows. His tied-back hair is red. He has a dull look in his blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: High pitched and raspy

Attributes [hide]

Heward Weston, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Thomas Hackney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright grey suits and hats. His tied-back hair is golden. His eyes are gray and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a forest tribe. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and human compassion

Ideals: Optimist. Flaws: Ugly, Fearful, Racist. Bonds: Nature, Family. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Thomas Hackney, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)14 (+2) 11 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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