John Rutland, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears blue painted combat armor at almost all times. He keeps his blonde hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can't help but pocket interesting objects he comes across
History: John was born the youngest of three triplets. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Disease. Bonds: Criminal record, Family. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 100 gp.
Conrad Hayley, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a blue suit, grey shirt, and brown tie, and sports empty pouches on his belt. He has a very tight haircut. His eyes are brown and catlike.
Personality: He loves telling others what to do and how they should feel about things. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Bather. He now mingles about in high society.
Motivation: He is content; and he wants revenge against brigands
Ideals: Opinionated. Flaws: Mundane. Bonds: Enemies, Rich, Job. Occupation: Bather
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 6 (-2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Gerald Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. His hair is golden and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born at the edge of vast plains. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Navigator and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Shy, PTSD. Bonds: Poor, Job, Nature. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 900 sp.
Anthony Charlton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a dagger. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.
Motivation: Sabotage a competitor; and to get a good night's sleep
Flaws: Insomniac. Bonds: Poor, Job, Immigrant, Religious. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Ralf Sharps, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small island village. A freak accident while working with his Mayor father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a marshal and was forced into it by his family
Ideals: Artistic. Flaws: Disease. Bonds: Nature, Family, Job. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 39000 sp. Pink pearl (140 gp). Rose (30 gp). Jade (140 gp). Amethyst (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
