Adelard Easton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he sports red clothing, slightly heavier than average wear, and is pretty ugly. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adelard took refuge in the large cave and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and human compassion
Flaws: Ugly, Insomniac, Racist, Impulsive. Bonds: Nature. Occupation: Doctor
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2500 sp.
Alex Brady, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His white hair is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
Possessions: 300 gp. Red garnet (150 gp). Rose (20 gp). Blue quartz (15 gp).
Gerald Weston, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is dressed in an above average manner. He has a blonde handlebar mustache and slicked back blonde hair. He wears large thick round spectacles.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted psionic powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Bonds: Attractive, Enemies, Religious. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp.
Thomas Coombs, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. He wears a feathered hat to hide his balding. His eyes are amber and catlike.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: He is a Jackalwere in disguise. His childhood dream was to be a Barrister, but he was a colossal failure. He is searching for what he claims is his rightful reward.
Motivation: To get a good night's sleep; and sabotage a competitor
Flaws: Antagonistic, Insomniac. Bonds: Rich, Adventurer, Job. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Gilbert Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a fancy grey suit. He wears his hair in dreadlocks. He has several tiny amber earrings on each ear.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the west to a Scribe, Gilbert learned a great deal about his father's area of expertise. His martial abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Breastplate. 1 Masterwork studded leather. 1 Chain shirt.
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