Lewis Huckabee, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is cut jaggedly and amateurishly. His skin is flawless and his green eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Criminal record, Nature. Occupation: Shipwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 15000 cp.
Gerald Hayden, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He wears a top hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered
History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Soapmaker for the past few years.
Motivation: Money/treasure.
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Soapmaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 20000 sp. 1 Minor magic item.
Kody Melancon, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a tan coat over a black low-cut shirt, and a top hat upon his head. His skin is also unnaturally pale. His brown hair, when down, is lengthy. His brown eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.
History: He got into the Fortune-teller business at a young age. He worked as a nervous Fortune-teller and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Expand his business; and wants to raise his children well
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp.
Godfrey Digby, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left leg appears badly burned and disfigured. His hair is cut close to his head. His green eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the south. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Godfrey's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Antagonistic, Secretive. Bonds: Poor, Immigrant. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Godfrey Snape, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. He has a red handlebar mustache and slicked back red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Depressed. Bonds: Rich, Religious, Mentor. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp.
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