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NPC Generator

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Advanced [show]


Alex Mori, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Alex Mori, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Iolite (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Reid, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish blonde hair is in a traditional bowl cut. His blue eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and an old rival family wants him found

Ideals: Disciplined. Flaws: Depressed. Bonds: Rich, Family, Nature. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Percival Reid, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)7 (-2) 10 (+0)10 (+0)
Skills Arcana +0, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Malachite (9 gp).


Social Check DCs


Dustin Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his chestnut hair to look like a famous performer. He has several tiny emerald earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He now mingles about in high society.

Motivation: He has decided he is irredeemable.

Ideals: Joker. Bonds: Rich, Criminal record, Nature. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Dustin Darby, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anselm Clive, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. He has done his best to style his auburn hair to look like a famous performer. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is a Chromatic Dragon in disguise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Roofer like his mother before him.

Motivation: He's looking for his big break; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Bonds: Job, Attractive, Adventurer. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Anselm Clive, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He has styled his blonde hair well, parting it to the left. His hazel eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of northern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. Recently he has begun working with bootleggers and crooks.

Motivation: Wants a kiss; and he has a crush on the local beggar

Flaws: Disease. Bonds: Rich, Immigrant, Criminal record, Has a crush. Occupation: Bather

Voice: Spanish accent

Attributes [hide]

Bertram Chester, Male Human Fighter 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 400 gp. Jasper (30 gp). Star rose quartz (30 gp). Red spinel (70 gp). Red spinel (70 gp).


Social Check DCs

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