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Advanced [show]


Manfred Weston, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his white hair in a pixie cut. His thin eyebrows rest above his beady blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Logical. Flaws: Ugly, Sensitive, Lazy. Bonds: Rich, Military. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Manfred Weston, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp. Red-brown spinel (80 gp). Obsidian (16 gp). Obsidian (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Altham, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a large green jacket, he is not a threatening figure. His golden hair is cut short with large spiked bangs in the front. He has brown eyes.

Personality: He is calm most of the time but flees social interaction. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure.

Flaws: Shy, Insane. Bonds: Attractive, Rich. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Altham, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)14 (+2) 12 (+1)10 (+0)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Silk rope.


Social Check DCs


Gunter Garfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a brown poncho over his likewise colored trousers and shirt. He is bald on top and has large black tufts of hair around his ears. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gunter was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 13 years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Job, Mentor. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Gunter Garfield, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 7 (-2)12 (+1) 8 (-1)12 (+1)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Simple lock.


Social Check DCs


Randal Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He wears his silver hair up in a very large beehive style do. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Spy business at a young age. He moved from fad to fad and when he turned 15 he discovered music. He has worked as a Spy like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Justice, Artistic. Bonds: Job. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Randal Tindall, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 9 (-1)17 (+3)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Norman Deighton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long black beard, and similarly colored long hair. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a giants raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Religious, Enemies. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Norman Deighton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp.


Social Check DCs

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