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NPC Generator

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Advanced [show]


Rolf Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Rich. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Rolf Ainsworth, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Bradly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Gifted, Fighting. Bonds: Attractive, Military. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Bertram Bradly, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Geoffrey Oakes, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of southern immigrants he idolized his father. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Geoffrey's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Immigrant. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Geoffrey Oakes, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hugh Shipley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair, while still mostly white, has prominent grey streaks. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Ugly, Shy, Insane. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Hugh Shipley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)16 (+3) 15 (+2)11 (+0)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2500 sp. Red-brown spinel (130 gp). Chrysoberyl (130 gp). Sard (40 gp).


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing colorful clothing, dressed as a Dyer. His auburn hair is styled in orderly dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 3 years old his parents immigrated from the north. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Emotional, Antagonistic. Bonds: Adventurer, Immigrant, Rich. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Gerard Clare, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp.


Social Check DCs

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