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NPC Generator

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Advanced [show]


Arnold Riley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is matted, messy, and big. His violet eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the north. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Arnold Riley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Blythe, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. He keeps his long brown hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gerald hails from a village terrorized by drow. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He would like to get married and retire.

Flaws: Cynical, PTSD. Bonds: Has a crush, Enemies. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Gerald Blythe, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Aquamarine (500 gp). Deep blue spinel (500 gp). Deep blue spinel (500 gp).


Social Check DCs


Raymond Atherton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown small hat and brown clothes. His chestnut hair is cut short with large spiked bangs in the front. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Gifted from a young age, Raymond studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Addict, Shy, Insane. Bonds: Criminal record, Immigrant. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Raymond Atherton, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Arcana +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Warwick, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His red hair is cut short. He has hazel eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a forest tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Secretive. Bonds: Attractive, Nature, Family. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Bertram Warwick, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Miles Snowdon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long brown beard with little hanging trinkets. His half smiles and gray eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Gifted, Logical, Fighting. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Miles Snowdon, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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