Norman Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tattered old clothes. He wears a Stetson hat to cover his moderate length golden hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered
History: The child of southern immigrants he idolized his father. Norman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norman decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption.
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Criminal record, Immigrant. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Ernest Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears tan painted combat armor at almost all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is matted, messy, and big. His eyes are green and beady.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered writing. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others.
Ideals: Philantrophist, Professionalism, Artistic. Flaws: Ugly. Occupation: Bather
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 500 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). Fire opal pendant on a fine gold chain (400 gp).
Thomas Mori, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly axes and shortspears. His auburn hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. He has recently gotten a pet goose that steals things from people.
Motivation: He wants to get laid; and seeks redemption
Ideals: Logical. Bonds: Attractive, Criminal record, Has a crush, Mentor. Occupation: Bowyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
Possessions: 10 pp.
Adam Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a black tunic with red highlights, and long white pants that bunch up around his shoes. His auburn hair is thinning but still full. His eyes are blue and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born in a small forest village. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: He wants nothing more than to rejoin the army; and to be a fortune-teller again
Ideals: Athletic. Flaws: Insane. Bonds: Job, Criminal record, Nature, Military. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Trey Northcott, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His eyes are likewise green.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to share knowledge with the world
Ideals: Logical. Flaws: Mundane, Antagonistic. Bonds: Attractive, Poor. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 6 (-2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Goblin, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!