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Advanced [show]


Shane Remington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his right hand. His moppish white hair is in a traditional bowl cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Shane was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to pay off his debts

Ideals: Passionate, Philantrophist. Bonds: In love, Attractive. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Shane Remington, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Anselm Darby, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in yellow turtlenecks beneath a grey coat with brown slacks, he is not a threatening figure. He has wavy white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: He would like to get married and retire; and meet up once more with his childhood friend

Ideals: Joker, Gifted. Bonds: Rich, Adventurer, Has a crush. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Anselm Darby, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Climber’s kit.


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Laborer. His silver hair is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Job, Adventurer, Criminal record, Military. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

John Addington, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp. Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs


Bertram Melancon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a white armored body suit, with a simple tan line shooting up and back down. His hair is silver and curly. His eyes are green and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Architect profession.

History: Born to a Architect, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Barkeep like his mother before him.

Motivation: To be a Architect again; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Melancon, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)17 (+3) 13 (+1)13 (+1)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Marston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Addict. Bonds: Rich, Military. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Rolf Marston, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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