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NPC Generator

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Advanced [show]


Arnold Camden, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with broad hat. He has done his best to style his black hair to look like a famous performer. His thin eyebrows rest above his beady blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Religious, Military. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Arnold Camden, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp. 1 Masterwork Musical instrument.


Social Check DCs


Theobald Clive, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and golden. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. When Theobald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy. Bonds: Immigrant, Military, Religious. Occupation: Navigator

Voice: American accent

Attributes [hide]

Theobald Clive, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +6, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gilbert Shelley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a fancy pastel suit. He wears his silver hair down. He has blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Stylist, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Shoemaker.

Motivation: To settle down with his crush; and expand his business

Ideals: Persistence. Flaws: Forgetful. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Gilbert Shelley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 60 pp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Percival Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Courier business at a young age. After coming to the age of reason, Percival took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Courier like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Attractive, Job. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Percival Willoughby, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. An abacus with copper, silver and gold markers (70 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Guy Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man wears white trousers with black and red striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. He is bald on top and has large black tufts of hair around his ears. He has hazel eyes.

Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the north, certain he would find work there.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Flaws: Ugly, Disease. Bonds: Job, Immigrant, Adventurer. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Guy Kelsey, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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