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NPC Generator

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Advanced [show]


Solomon Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports white clothing, slightly heavier than average wear. He has styled his red hair well, parting it to the left. His eyes are likewise blue.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He has drifted from career to career and currently works as a Beggar.

Motivation: Further expansion of business; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Job, Rich. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Gentry, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 17 (+3)8 (-1)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. Deep blue spinel (700 gp). Banded agate (6 gp). Alexandrite (700 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Tim Riley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His long blonde hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Gifted. Flaws: Insane, Depressed, Mundane. Bonds: Rich. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Tim Riley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 7 (-2)11 (+0)
Skills Insight +0, Stealth +3
Senses Passive Perception 8
Languages Common, Orc, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). A roughly beaten golden orb (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Wakefield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Tim was born with his mother's beautiful face. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others

Ideals: Persistence. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Tim Wakefield, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)13 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Trey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, grey, dusty cloak. His hair is long and black with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His eyes are a pleasant brown.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful wizard made him what he is. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Gifted. Bonds: Rich, Mentor, Criminal record, Job. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Ainsworth, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common, Celestial, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light black in addition to tight pants. He has no hair. His eyes are amber and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hasn't been sleeping well lately.

Motivation: He's attracted to the PC; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Mundane, Insomniac. Bonds: Immigrant, Has a crush. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Gerald Hackney, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. Zircon (30 gp). Alexandrite (900 gp). Malachite (9 gp).


Social Check DCs

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