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Advanced [show]


Peter Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He enjoys reading and quiet.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Fighting, Logical. Bonds: Enemies, Military, Adventurer. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Peter Nibley, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp. Moss agate (11 gp). Bloodstone (60 gp). Lapis lazuli (11 gp). Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs


Godfrey Oakley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears black trousers with blue and black striped suspenders. He wears various colorful collared shirts. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. He worked as a nervous Sellsword and found it very stressful. He has dedicated himself to building a better trade route.

Motivation: He'd like to take his coworkers down a peg; and revenge

Flaws: Shy. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Godfrey Oakley, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)12 (+1) 17 (+3)16 (+3)
Skills History +4, Performance +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Geoffrey Stratford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). He has done his best to style his black hair to look like a famous performer. His green unseeing eyes seem to look past you.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 7 years old his parents immigrated from the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Sailor soon after.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Disease, Racist. Bonds: Job, Religious, Immigrant. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Geoffrey Stratford, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)5 (-3) 12 (+1)12 (+1)
Skills Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Deep green spinel (80 gp). Lapis lazuli (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Clive, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. He wears a Stetson hat to hide his balding. His eyes are blue and he is always smoking a pipe.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Guy was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Impeccable, Artistic. Bonds: Family, Attractive. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Guy Clive, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


William Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized opal on his left hand. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear; and wishes to resurrect an old love

Flaws: Insane, Fearful. Bonds: Rich, Nature, Job, In love. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

William Spaulding, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (900 gp).


Social Check DCs

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