Ernest Ogden, Male Human [Permalink]
Personal [hide]
Description: This southern man tends to wear a large grey jacket. His clothes are grease stained in places. His blonde hair is thinning but still full. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in the south, but his parents moved at a very young age to the east. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found.
Flaws: Ugly, Cynical. Bonds: Poor, Immigrant, Family, Nature. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 gp.
Hubert Tickle, Male Human [Permalink]
Personal [hide]
Description: This man wears a red shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized opal on his left hand. His blonde hair is greasy and uncared for. His blue eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.
History: Born in the west to a Glassblower, Hubert learned a great deal about his mother's area of expertise. Hubert was born on a far western desert where he grew up under the tutelage of his mother, an expert Glassblower. He then took over the family business and is one of the better Glassblower for hire.
Motivation: Further expansion of business; and to be a apothecary again
Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Job. Occupation: Glassblower
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Gilbert Blackwood, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. He has a slight overbite and is overall scrawny. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Assassin, but he got bored and became a Painter. He has drifted from career to career and currently works as a Painter.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Ideals: Logical, Gifted. Bonds: Attractive, Job, Family. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Draconic, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Deep green spinel (100 gp). Red-brown spinel (100 gp). Azurite (7 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Percival Southey, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green tunic with tan highlights, and long violet pants that bunch up around his shoes. He has blonde hair. He has hazel eyes and a green hat with a tan feather.
Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and meet up once more with his childhood friend
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Tailor
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Amethyst (90 gp). Jade (90 gp).
William Easton, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He has blonde hair. His violet unseeing eyes seem to look past you.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to fit into much smaller and tighter spaces than normal.
History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Criminal record, Nature. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 500 sp. 1 Thunderstones.
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