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NPC Generator

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Advanced [show]


Nicholas Kendal, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. His hazel unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Nicholas will drive conversation. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and to prove his worth to the world

Ideals: Extrovert, Professionalism. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Nicholas Kendal, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Roger Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a black handlebar mustache and slicked back black hair. His fierce amber eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He left for the east, certain he would find work there.

Motivation: To unite with his sister; and he has a crush on the local soapmaker

Ideals: Gifted. Bonds: Has a crush, Immigrant, Adventurer, Family. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Roger Thorpe, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +3

Possessions: 4000 sp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of southern immigrants he idolized his mother. When Gilbert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Gilbert Bradshaw, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)17 (+3) 18 (+4)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 14
Languages Common, Abyssal, Draconic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp).


Social Check DCs


Robert Conway, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a simple grey robe with green stripes complete with hood. He wears his golden hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Addict. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Robert Conway, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)9 (-1) 11 (+0)7 (-2)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Percival Quinton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his blonde hair down. His skin is flawless and his green eyes scan people very quickly.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Percival Quinton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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