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NPC Generator

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Advanced [show]


Charles Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His blonde hair, when down, is lengthy. His brown unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Charles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Charles Yeardley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Jasper (80 gp). Banded agate (6 gp). Sard (80 gp). 1 Everburning torch. 2 Antitoxin. 2 Thunderstones.


Social Check DCs


Diggory Alton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his longsword always slung over his shoulder. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to cover his moderate length golden hair. His green eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Shepherd profession.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Butcher.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist. Bonds: Job, Nature. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Diggory Alton, Male Human Fighter 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)10 (+0) 13 (+1)18 (+4)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Alexandre Chester, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his right hand. His auburn hair is knotted and matted. His eyes are violet and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Alexandre was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Fighting. Bonds: Attractive, In love, Family, Nature. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Alexandre Chester, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. 1 Half-Plate.


Social Check DCs


Odo Brady, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large golden tufts of hair around his ears. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.

History: The child of a Adventurer, who enjoyed hunting, Odo was taken on many hunting expeditions. His divine abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane, Insomniac. Bonds: Nature. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Odo Brady, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Banded mail. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Percival Barney, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man typically wears grey cloth garments or leather armor. He has moderate length auburn hair. He has a tattooed face.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Depressed. Bonds: Adventurer, Rich. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Percival Barney, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. Moss agate (14 gp). Black star sapphire (400 gp).


Social Check DCs

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