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Advanced [show]


Trey Wallace, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has blonde hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He has decided he is irredeemable; and marry his sister to traveling adventurers

Flaws: Disease. Bonds: Adventurer, Family, Criminal record. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Trey Wallace, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 13 (+1)7 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Dean Wallace, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. He carries with him a set of pickaxes on his belt, each one with a amethyst on the hilt. He wears his chestnut hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Disease, Antagonistic, Depressed. Bonds: Military. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Dean Wallace, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. Large well-done wool tapestry (600 gp). 2 Alchemist’s fire.


Social Check DCs


Guy Clapham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Guy was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Guy Clapham, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Don Digby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright tan suits and hats. His auburn hair is long and unkept. His eyes are a pleasant green.

Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west to a Navigator, Don learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: To protect his home; and to clean up the streets

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Job, Family, Guardian. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Don Digby, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 18 (+4)17 (+3) 12 (+1)15 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Celestial
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Violet garnet (1200 gp). Peridot (60 gp). Obsidian (8 gp). Star rose quartz (60 gp).


Social Check DCs


John Harrington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His hair is blonde and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Job, Military. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

John Harrington, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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