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Advanced [show]


Theodoric Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt, and he perpetually has his longsword ready. His hair is chestnut and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Theodoric was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. Recently the stress of being a Spice Merchant has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Entrepeneur, Persistence. Flaws: Insomniac. Bonds: Job. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Theodoric Benson, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 17000 sp. Rock crystal (60 gp). White pearl (60 gp).


Social Check DCs


William Kendal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a hammer. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His fierce green eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Shy, Antagonistic. Bonds: Criminal record, Family, Adventurer. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

William Kendal, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)10 (+0) 13 (+1)5 (-3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Norman Springfield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He wears his golden hair down. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Norman was born in the west. At a young age he loved to build and create. His childhood dream was to be a Butcher, but he was a colossal failure. He became a Apothecary soon after.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Norman Springfield, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs


Drogo Clayden, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a brown armored body suit, with a simple black line shooting up and back down. His left hand appears badly burned and disfigured. His tied-back hair is blonde. His fierce gray eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Drogo Clayden, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Athletics +0, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Chrysoberyl (110 gp).


Social Check DCs


Drogo Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His eyes are violet.

Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.

History: He got into the Carter business at a young age. He has had some formal dancing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: Expand his business; and further expansion of business

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Job. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Drogo Shipley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Brass mug with jade inlays (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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