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Advanced [show]


Theobald Burton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown trousers with violet and tan striped suspenders. He wears various colorful collared shirts. He wears his red hair down. His fierce green eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Sensitive, Depressed. Bonds: Military, Job. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Theobald Burton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


John Blythe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long blonde beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Actor job and began his own company from there.

Motivation: To be a Mercenary again; and nothing but the best is good enough for him

Ideals: Pacifist, Impeccable. Flaws: Disease. Bonds: Poor, Job. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

John Blythe, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)6 (-2) 14 (+2)17 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 300 gp. Onyx (70 gp). Moss agate (14 gp). Silver pearl (120 gp). Chrysoprase (70 gp).


Social Check DCs


Kody Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Sculptor uniform. His blonde hair and beard is wavy and long. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Sculptor business at a young age. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: To reunite with his absent father.

Flaws: Ugly, Disease. Bonds: Job, Poor, Family. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Kody Mitchell, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Bertram Washington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan shirt with thin blue vertical stripes and tan pants. He keeps his long auburn hair kept up in a rat tail. He has several tiny opal earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Rich, Criminal record. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Washington, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 4 (-3)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Bertram Elton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white tunic with yellow highlights, and long black pants that bunch up around his shoes. He wears a colorful flower in his blonde hair. He has brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: Born to a Knight, his father struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Poor, Criminal record, Family. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Bertram Elton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Banded agate (15 gp). Zircon (80 gp).


Social Check DCs

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