Trey Dudley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, green cloak. He has shaved his head bald. His eyes are amber and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To unite with his brother; and a need for knowledge about a nearby landmark
Flaws: Ugly, Impulsive. Bonds: Nature, Rich, Adventurer, Family. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Chad Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his red hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.
Simon Camden, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His silver hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady brown eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Simon took refuge in the large cave and found the beat up dagger and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature, Criminal record. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
Simon Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears just a pastel suit, and carries maces. His hair is short and blonde. He wears crescent spectacles with a black brim.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Bonds: Attractive, Rich, Slave, Immigrant. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
Solomon Blankley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and is well dressed, constantly wearing a black suit, red shirt, and tan tie. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are brown and catlike.
Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. His job bores him to no end. He has decided to make it more interesting.
History: He was born in a small plains village. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 15 years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Racist. Bonds: Job, Adventurer, Criminal record, Nature. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
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