Clerebold Mori, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His brown hair is long and unkept. His fierce gray eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Clerebold was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Debt. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1000 sp.
Reynard Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He keeps his blonde hair in a flapper bob. He has gray eyes and a black hat with a pastel feather.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 12th year, his parents were killed by a orcs raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his brother; and many orcs want him driven away
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Enemies, Family. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Silver holy symbol. 1 Silk rope.
Peter Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a red low-cut shirt, and a Stetson hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. With a patchy auburn beard and wild auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.
History: He got into the Guard business at a young age. A gifted student he started as a Performer, but he got bored and became a Guard. He has worked as a Guard like his mother before him.
Motivation: He feels the way he acts is they only way to get by in the world; and he's in love
Ideals: Impeccable, Professionalism. Bonds: Job, Has a crush. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.
Trey Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.
Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of a Slave Trader, who enjoyed hunting, Trey was taken on many hunting expeditions. In his 14th year, his parents were killed by a dire rats raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and money/treasure
Flaws: Antagonistic, Depressed. Bonds: Rich, Military, Nature, Enemies. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Diggory Coombs, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a brown collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He sports a long blonde beard, and similarly colored long hair. He wears a mask on his face.
Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.
History: The child of a Sage, who enjoyed hunting, Diggory was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and marry his sister to traveling adventurers
Flaws: Racist, Selfish. Bonds: Nature, Debt, Family. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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