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Advanced [show]


Bertram Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long golden beard, and similarly colored long hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Addict, Selfish. Bonds: Attractive. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Bertram Kimberley, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)5 (-3) 8 (-1)14 (+2)
Skills Arcana -1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gilbert Anderton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a blue and tan handkerchief worn on his left side. He keeps his long white hair kept up in a rat tail. His fierce violet eyes like to dwell on things.

Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Flaws: Depressed, Hedonist. Bonds: Military, Adventurer. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Gilbert Anderton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2700 sp. 3 Antitoxin.


Social Check DCs


Manfred Peyton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear brown tank tops with pastel pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Layabout in town.

History: He was born to a criminal king-pin and mafia family His psionic abilities were realized during a raid on his village. He then took over the family business and is one of the better Layabout for hire.

Motivation: Wants to open a new tavern; and a rival would like him out of the picture

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Manfred Peyton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Frederick Prescott, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Sculptor. He carries with him a set of greataxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. With a patchy red beard and wild red hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Laborer, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted, Professionalism. Bonds: Job, Rich. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Frederick Prescott, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 12 (+1)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1800 sp. 1 Hourglass. 1 Good lock. 1 Silk rope.


Social Check DCs


Chad Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears red trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His brown hair is lengthy. He has gleaming, smiling violet eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against gnolls; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Fighting. Flaws: Fearful. Bonds: Criminal record, Enemies. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Chad Cholmondeley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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