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Advanced [show]


Anselm Branson, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with grey socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown hair up. His brown eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: Gifted from a young age, Anselm studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Gifted. Bonds: Attractive, Religious. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Branson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Balimaar Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man wears a red cloak and cross-gartered tan stockings, and sports empty pouches on his belt. His auburn hair is heavily combed to the right. His thin eyebrows rest above his beady hazel eyes.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has a crush on the local actor

Flaws: Ugly, Addict. Bonds: Has a crush, Rich, Debt. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Balimaar Hamilton, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Bernard Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy brown hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Bernard Stapleton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Gomory Ryley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has dyed his greying golden hair a little too much giving a sharp golden color. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly. Bonds: Poor, Job, Family, Adventurer. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Gomory Ryley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Fighting, Athletic, Gifted. Bonds: Adventurer, Military. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Charles Winthrop, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +0, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +4

Possessions: 80 pp. Alexandrite (400 gp). Deep blue spinel (400 gp). Lapis lazuli (5 gp). Eye agate (5 gp). 1 Minor magic item.


Social Check DCs

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