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NPC Generator

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Advanced [show]


Godfrey Upton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Mayor. He keeps his blonde hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels the way he acts is they only way to get by in the world; and he's attracted to the pc

Ideals: Gifted, Impeccable. Flaws: Insomniac. Bonds: Attractive, Military, Has a crush. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Godfrey Upton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)8 (-1) 9 (-1)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Golden yellow topaz (900 gp). Coral (150 gp). Golden yellow topaz (900 gp).


Social Check DCs


Cory Wellington, Male Human [Permalink]

Personal [hide]

Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His long red hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Impulsive, PTSD. Bonds: Poor, Immigrant. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Cory Wellington, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills History +4, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Reynard Wallace, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy black pantaloons and a blue scarf, and sports empty pouches on his belt. His golden hair is braided into rings. This brown eyed southerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of southern immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Assassin. He has achieved small success as a Assassin.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Job, Criminal record. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Reynard Wallace, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Hematite (6 gp). Zircon (30 gp). Brown-green garnet (150 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


William Merton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, brown, dusty cloak. He keeps his red hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Logical. Flaws: Mundane, Insane. Bonds: Attractive, Enemies. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

William Merton, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 18 (+4)5 (-3) 11 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 15000 cp. 1 Breastplate.


Social Check DCs


Charles Addington, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his red hair to look like a famous performer. His eyes are amber and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Job, Slave. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Charles Addington, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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