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Advanced [show]


Godfrey Tatum, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light grey in addition to tight pants. He wears a small hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: He wants revenge against brigands; and sabotage a competitor

Ideals: Logical. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Godfrey Tatum, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Norman Bentham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has a long brown beard with little hanging trinkets. He has a dull look in his hazel eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.

History: He is a Maurezhi in disguise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark

Ideals: Persistence, Impeccable. Flaws: Shy, Racist. Bonds: Adventurer. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Bentham, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Peter Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His blue eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Peter was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Butcher job and began his own company from there.

Motivation: He desires power and/or immortality.

Bonds: Job, Criminal record, Attractive, Adventurer. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Peter Westbrook, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 9
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Silver pearl (130 gp). Golden pearl (130 gp). Lapis lazuli (4 gp). Alexandrite (600 gp).


Social Check DCs


John Blythe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses like a well dressed Farmer does. Beneath his clothing is a huge mess of scar tissue. His hair is short and auburn. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 14 years.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Flaws: Shy, Fearful. Bonds: Job, Slave, Immigrant. Occupation: Farmer

Voice: Stutters

Attributes [hide]

John Blythe, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Ignan, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 10 pp.


Social Check DCs


Godfrey Hale, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. His hair is black and very short. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Slave, Poor. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Godfrey Hale, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 6 (-2)12 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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