Robert Wesley, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this southern man wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is matted, messy, and big. This violet eyed southerner is not easily forgotten.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Carpenter, his father struggled to pay the bills. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by illithids. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: A deep hatred of illithids; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Enemies, Slave. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Guy Morton, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His hair is short and golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Guy was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, In love. Occupation: Cook
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 19000 cp. Chrysoprase (30 gp).
Hunter Haley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His long silver hair reaches down to his waist. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Someone believes him a fraud; and to unite with his sister
Ideals: Joker. Bonds: Family, Military, Adventurer, Enemies. Occupation: Unemployed
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Terran, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Drogo Bradly, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Drogo hails from a village terrorized by gnolls. He was an apprentice working in his father's forge. He has worked as a Glassblower like his father before him.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is content
Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Family, Enemies, Job. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp.
Hubert York, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears just a green suit. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born on a small isolated farm. Through the years after Hubert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hubert's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.
Motivation: Human compassion; and wants to work out more often
Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Nature, Family. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp.
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Their contribution stands as a beacon of hope for all adventurers!