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NPC Generator

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Advanced [show]


Shane Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Shane was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Shane Hartford, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp. Silver comb with moonstones (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adam Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large white mantle and cape that has been intricately interwoven into his brown robe. He keeps his long red hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Bonds: Family, Military, Adventurer, Religious. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Adam Vance, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 16 (+3)14 (+2) 8 (-1)12 (+1)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Brixton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He is an epitome of beauty. He has done his best to style his brown hair to look like a famous performer. His eyes are green and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: A powerful brothel owner made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Kody Brixton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 19 (+4)7 (-2)
Skills Arcana +1, Intimidation +0
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Raymond Springfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large brown mantle and cape that has been intricately interwoven into his violet robe. His red hair is lengthy and is close to two feet long. His violet eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his mother.

History: The child of a Jeweler, who enjoyed hunting, Raymond was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to be a jeweler again

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Immigrant, Nature, Job. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Raymond Springfield, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills History +4, Stealth +2
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Smoky quartz (20 gp). Sardonyx (20 gp).


Social Check DCs


Bertram Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life

Flaws: Ugly, Antagonistic, Depressed. Bonds: Job, Rich. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Morley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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