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Advanced [show]


Trey Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of luck on his torso. His silver hair is thinning but still full. His eyes are blue and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Trey was born in the west. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and seeks redemption

Ideals: Persistence. Bonds: Job, Immigrant, Criminal record, Enemies. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Trey Merton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kody Kent, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Jeweler. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Jeweler and found it very stressful. He has drifted from career to career and currently works as a Jeweler.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Fighting. Bonds: Job, Attractive, Criminal record. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Kody Kent, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hubert Morley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and typically wears blue cloth garments or leather armor. His hair is long and blonde with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Hubert studied abroad. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted psionic powers by his dying sister.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Hubert Morley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Charles Digby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is auburn and curly. His eyes are likewise brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Charles took refuge in the old dungeon and found the beat up rapier and armor he uses now. He struck the Mason job and began his own company from there.

Motivation: He's looking for his big break.

Flaws: Ugly. Bonds: Adventurer, Poor, Job, Nature. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Charles Digby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 9 (-1)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alex Wheatley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and dresses in yellow turtlenecks beneath a blue coat with black slacks. His head has been shaved. He has several tiny opal earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Rich, Mentor. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Wheatley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 6 Acid flasks. 2 Smokesticks.


Social Check DCs

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