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Advanced [show]


Charles Langston, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic, Racist. Bonds: Rich. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Charles Langston, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 11 (+0)11 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp.


Social Check DCs


Trym Wellington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, green, dusty cloak. His red hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Athletic. Bonds: Job, Military, Immigrant, Adventurer. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Trym Wellington, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 7 (-2)8 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Jocelyn Morley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He dislikes all the random violence that takes place in the east. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Detective

Voice: French accent

Attributes [hide]

Jocelyn Morley, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 cp. Solid gold idol (1100 gp). Brass mug with jade inlays (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).


Social Check DCs


Dustin Spalding, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, black cloak. His red hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Brewer and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business.

Ideals: Philantrophist. Bonds: Adventurer, Poor, Job. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Dustin Spalding, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Balimaar Richie, Male Human [Permalink]

Personal [hide]

Description: A 5'8" southern man, he usually wears his black robe and has his falchion always slung over his shoulder. He wears a colorful flower in his black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Flaws: Insomniac, Insane, Hedonist. Bonds: Attractive, Mentor. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Balimaar Richie, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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