Geoffrey Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He has gleaming, smiling amber eyes.
Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Sold as a small child to a necromancer, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Fighting. Bonds: Poor, Religious, Mentor, Job, Adventurer. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Golden yellow topaz (300 gp).
Guy Charlton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His golden hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered
History: Guy was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To protect his home; and obtaining odd cultural human artifacts is his passion
Ideals: Logical. Bonds: Attractive, Poor, Guardian, Adventurer. Occupation: Bowyer
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 600 gp. Violet garnet (900 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item.
Theobald Benson, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, green shirt, and black tie. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. His moppish brown hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Theobald was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Joker, Justice, Fighting, Athletic. Bonds: Job. Occupation: Slave Trader
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 12 (+1) | 4 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
Possessions: 44000 sp. Freshwater pearl (7 gp). Pink pearl (130 gp). Azurite (7 gp). Star rose quartz (80 gp).
Conrad Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dark leathers with embroidery. He sports a long red beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Conrad took refuge in the ruined castle and found the beat up axe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Shy. Bonds: Attractive, Religious, Nature. Occupation: Marshal
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 4000 cp. 3 Thunderstones. 4 Tanglefoot bags. 3 Alchemist’s fire.
Bertram England, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan shirt with thin blue vertical stripes and brown pants. He has done his best to style his black hair to look like a famous performer. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. As long as the job gets done he does not care how it got done.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a crush on the local Bounty Hunter; and he's in love
Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
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