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Advanced [show]


Godfrey Yorke, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His eyes are likewise hazel. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Mentor. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Godfrey Yorke, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)5 (-3) 11 (+0)16 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Malachite (5 gp). Deep green spinel (150 gp). 1 Minor magic item.


Social Check DCs


Balimaar Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Bonds: Religious, Nature, Adventurer. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Balimaar Hadlee, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 sp.


Social Check DCs


Alexandre Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a red suit, grey shirt, and pastel tie. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 6 years old his parents immigrated from the west. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and someone believes him a fraud

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Enemies, Criminal record. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Alexandre Bentley, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 11 (+0)8 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Amethyst (40 gp). Moonstone (40 gp). 1 Backpack.


Social Check DCs


Lewis Home, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. He keeps his long brown hair kept up in a rat tail. His half smiles and brown eyes are beguiling and draw you in.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Blacksmith and found it very stressful. He was granted psionic powers by his dying brother.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Lewis Home, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 6 (-2)7 (-2)
Skills Deception +0, Insight +0
Senses Passive Perception 8
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Odo Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin blue vertical stripes and grey pants. He is bristling with hidden weapons, mostly maces and swords. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption.

Ideals: Fighting, Logical. Bonds: Criminal record, Nature, Rich. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Odo Bradley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 15 (+2)18 (+4)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Rhodochrosite (9 gp). Eye agate (9 gp). Black pearl (300 gp).


Social Check DCs

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