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NPC Generator

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Advanced [show]


Anselm Sydney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears red painted combat armor at almost all times. His silver hair is cut short. He has gleaming, smiling hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.

History: Anselm hails from a village terrorized by illithids. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Enemies. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Anselm Sydney, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)9 (-1) 7 (-2)3 (-4)
Skills Intimidation -2, Performance -2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Addington, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His silver hair is heavily combed to the right. He is baby faced.

Personality: Chad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: In love, Has a crush. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Chad Addington, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Obsidian (7 gp).


Social Check DCs


Henry Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and tan robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His moppish white hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them

History: He was born in a small island village. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: He wants revenge against dire rats; and to end his boredom

Ideals: Philantrophist. Flaws: Mundane, Shy. Bonds: Nature, Enemies. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Henry Kelsey, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Leighton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. He keeps his long auburn hair kept up in a rat tail. His amber eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Flaws: Antagonistic, Racist. Bonds: Attractive, Family, Military. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Gerard Leighton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 16 (+3)9 (-1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 5 Acid flasks. 4 Antitoxin. 2 Smokesticks.


Social Check DCs


Charles Shelley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his flail ready. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. This gray eyed northerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: Born in the north to a Merchant, Charles learned a great deal about his father's area of expertise. He worked as a nervous Merchant and found it very stressful. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Attractive, Job. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Shelley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Iolite (60 gp). Silver pearl (80 gp).


Social Check DCs

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