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NPC Generator

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William Soames, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are a pleasant violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: William lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Flaws: Ugly, Depressed. Bonds: Family, Military, Job. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

William Soames, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)11 (+0) 8 (-1)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Balimaar Read, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft blue waves gently in the breeze. He has a penchant for wearing a ring with an oversized opal on his left hand. His chestnut hair is knotted and matted. He has gleaming, smiling amber eyes.

Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and to share knowledge with the world

Ideals: Logical. Flaws: Addict, Mundane, Fearful. Bonds: Rich. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Read, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)17 (+3) 13 (+1)8 (-1)
Skills Athletics +0, History +5
Senses Passive Perception 11
Languages Common, Aquan, Auran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Tim Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has dyed his greying silver hair a little too much giving a sharp silver color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of southern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tim took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To end his boredom; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Attractive, Immigrant, Nature. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Tim Brixton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 17 (+3)17 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Jocelyn Remington, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He very much looks the part of a Seamstress. His blonde hair has been sun bleached extensively. His eyes are a pleasant amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. When Jocelyn reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Seamstress soon after.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable, Justice. Bonds: Job, Attractive, Military. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Jocelyn Remington, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 10 pp. Lapis lazuli (6 gp). Smoky quartz (60 gp). Red garnet (110 gp). 1 Masterwork Musical instrument. 1 Crowbar.


Social Check DCs


Randal Alby, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is cut short. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: He was born at the edge of vast mountains. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Rich, Attractive, Nature, Debt, Adventurer. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Randal Alby, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Moonstone (70 gp). Alexandrite (400 gp).


Social Check DCs

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