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NPC Generator

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Advanced [show]


Bertram Lester, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large white mantle and cape that has been intricately interwoven into his grey robe. His brown hair is greasy and uncared for. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Opinionated, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Lester, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Clinton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple green robe with white stripes complete with hood. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and he feels threatened by others

Flaws: Racist, Fearful. Bonds: Family, Rich, Adventurer. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Trym Clinton, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)8 (-1) 9 (-1)16 (+3)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). Silver chalice with lapis lazuli gems (170 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Butcher like his mother before him.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Randal Enfield, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 2 Antitoxin.


Social Check DCs


Percival Mitchell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is renowned for his bright green suits and hats. His black hair is singed and shortened. He has a dull look in his amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: He was born on a small isolated farm. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Nature, Adventurer, Religious. Occupation: Stylist

Voice: Smoker's lung

Attributes [hide]

Percival Mitchell, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 11 (+0)17 (+3)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Azurite (14 gp).


Social Check DCs


Hugh Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long black hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Flaws: Insomniac, Addict. Bonds: Poor, Nature, Slave. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Hugh Cholmondeley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp.


Social Check DCs

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