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NPC Generator

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Advanced [show]


Everard Barclay, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His black hair is singed and shortened. His blue eyes peer out from beneath his top black hat.

Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Everard studied abroad. He moved from fad to fad and when he turned 15 he discovered singing. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Gifted, Artistic. Flaws: Ugly, Impulsive. Bonds: Has a crush. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Everard Barclay, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 6 (-2)7 (-2)
Skills Persuasion +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Patrick Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a moderate pudge and is not very fit. He has done his best to style his golden hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them

History: Patrick was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Junk Dealer soon after.

Motivation: To be a Painter again.

Flaws: Insomniac, Shy. Bonds: Guardian, Family, Job. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Patrick Blankley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Conrad Whitby, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail. His long white hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Merchant business at a young age. He was an apprentice working in his father's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Secretive. Bonds: Rich, Job. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Whitby, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)15 (+2) 18 (+4)9 (-1)
Skills Insight +6, Investigation +4
Senses Passive Perception 14
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. Banded agate (4 gp). Tiger eye turquoise (4 gp). Fiery yellow corundum (400 gp). Alexandrite (400 gp).


Social Check DCs


Randal Hamilton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Flaws: Ugly, Shy, Disease. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Randal Hamilton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)13 (+1) 10 (+0)6 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 6000 cp. 1 Masterwork studded leather. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Raymond Beitz, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a violet vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large silver tufts of hair around his ears. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Raymond Beitz, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)10 (+0) 8 (-1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs

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