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NPC Generator

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Advanced [show]


Guy Kent, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a golden handlebar mustache and slicked back golden hair. His eyes, though not visible through his cowl, are hazel.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He takes great joy in being the best Sculptor in town.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is wracked by social anxiety; and expand his business

Ideals: Artistic, Logical. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Guy Kent, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Carnelian (40 gp). Obsidian (13 gp).


Social Check DCs


Thomas Clifford, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. His brown hair is braided into rings. He has hazel eyes and a pastel hat with a grey feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Barkeep in town.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Barkeep and found it very stressful. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Bonds: Job. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Clifford, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)3 (-4) 12 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Balimaar Carlyle, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Brewer does. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Balimaar will drive conversation. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Balimaar studied abroad. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in greataxe use. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Extrovert, Gifted, Fighting. Bonds: Job, Enemies. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Balimaar Carlyle, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp. Smoky quartz (20 gp). Banded agate (6 gp).


Social Check DCs


William Anderton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has done his best to style his blonde hair to look like a famous performer. His eyes, though not visible through his cowl, are gray.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered north to less war torn lands. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Athletic, Pacifist. Flaws: Insane, PTSD. Bonds: Rich. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

William Anderton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)8 (-1) 9 (-1)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. Blue star sapphire (1000 gp).


Social Check DCs


Kyle Moreno, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His hair is short and blonde. He has green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Kyle Moreno, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)16 (+3) 17 (+3)16 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Draconic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 9000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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