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NPC Generator

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Advanced [show]


Guy Jacobs, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean red cloak covering his clean studded leather. His chestnut hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful brothel owner made him what he is. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Money/treasure; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Ugly, Insane, Hedonist. Bonds: Mentor. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Jacobs, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. 1 Half-Plate. 1 Breastplate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Manfred Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey armored body suit, with a simple green line shooting up and back down. He wears his blonde hair up. His blue eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying brother.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Passionate, Gifted. Bonds: Has a crush, Attractive. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Manfred Yorke, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)13 (+1) 7 (-2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lance Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has a long red beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Immigrant, Has a crush. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Lance Winterbourne, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 13 (+1)18 (+4)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Hematite (11 gp). 1 Masterwork studded leather.


Social Check DCs


Roland Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He plays an instrument quite well.

History: Roland was born with his mother's beautiful face. Roland was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roland decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his singing dream.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic. Flaws: Insane, Racist. Bonds: Attractive, Criminal record. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Roland Palomarez, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 18 (+4)16 (+3)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Iolite (60 gp).


Social Check DCs


Thomas Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He wears his brown hair up. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Thomas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Flaws: Mundane, Impulsive, Disease, Insomniac. Bonds: Military. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Thomas Gresham, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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