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NPC Generator

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Advanced [show]


William Carlyle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his kukri. His hair is white and curly. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of specialists.

Motivation: To clean up the streets.

Flaws: Secretive. Bonds: Immigrant, Attractive, Guardian. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

William Carlyle, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 14 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Bullseye lantern.


Social Check DCs


John Perry, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown armored body suit, with a simple black line shooting up and back down. His chestnut hair is braided into rings. His eyes are violet and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his father's forge. He has worked as a Assassin like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Job. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Perry, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cory Clifford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He wears his white hair up in a very large beehive style do. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Cory was born with his mother's beautiful face. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Ideals: Joker, Philantrophist. Bonds: Attractive, Adventurer, Job. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Cory Clifford, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 17 (+3)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aldous Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is lengthy. His eyes are blue and catlike.

Personality: He dislikes all the random violence that takes place in the north. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Pacifist. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Aldous Stanton, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Geoffrey Blyth, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears blue leather gloves, a blue jacket, and tight pants, marred by sweets. He has wavy black hair. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Geoffrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Geoffrey Blyth, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)6 (-2) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 11000 cp. 2 Holy water. 1 Thunderstones.


Social Check DCs

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