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Advanced [show]


Arnold Marlee, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His black hair is heavily combed to the right. His green eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Arnold was born the youngest of three triplets. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and he wants nothing more than to rejoin the army

Flaws: Ugly, Secretive. Bonds: Enemies, Family, Nature, Military. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Marlee, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)15 (+2) 16 (+3)10 (+0)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trey Enfield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears skinny pants and wears a green and white robe with the hood down, and his gloved hand is found clutching a club. His auburn hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the south. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trey was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister; and further expansion of business

Ideals: Pacifist, Impeccable. Bonds: Job, Rich, Family. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Trey Enfield, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 4 (-3)9 (-1)
Skills Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Peter Cason, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black armored body suit, with a simple red line shooting up and back down. He wears a colorful flower in his silver hair. He has gray eyes and a black hat with a red feather.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He can't help but pocket interesting objects he comes across

History: Peter lived on a farm with his father, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Depressed. Bonds: Attractive, Criminal record, Family. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Peter Cason, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Adelard Upton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His head has been shaved. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family Adelard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adelard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Addict, Hedonist. Bonds: Criminal record. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Adelard Upton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 7 (-2)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lance Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He has a moderate pudge and is not very fit. He wears his black hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Disease. Bonds: Job, Family. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Lance Kitchur, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 9 (-1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 12000 cp. Solid gold idol (600 gp).


Social Check DCs

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