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NPC Generator

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Advanced [show]


John Shipley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man wears a yellow shirt with thin black vertical stripes and green pants. He wears a colorful flower in his white hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and to be a brewer again

Ideals: Athletic, Fighting. Bonds: Attractive, Job, Nature. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

John Shipley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Gomory Van Es, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Armorer. His brown hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north. He worked as a nervous Armorer and found it very stressful. He has worked as a Armorer like his mother before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Disciplined, Professionalism. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Gomory Van Es, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gilbert Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.

History: The child of a Animal Trainer, who enjoyed hunting, Gilbert was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Logical. Flaws: Ugly, Cynical, Racist. Bonds: Nature. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Snowdon, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 41 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +5, History +5
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 800 sp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Cloth of gold vestments (160 gp). Silver ewer (40 gp).


Social Check DCs


Bernard Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Disciplined, Pacifist. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Bernard Spalding, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Conrad Anderton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tan leather gloves, a tan jacket, and tight pants. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Addict. Bonds: Religious, Nature, Adventurer. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Conrad Anderton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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