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Advanced [show]


Wymar Trollope, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a brown vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He became a Masseuse soon after.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Wymar Trollope, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hubert Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is auburn and very short. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Roofer. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Hubert Wakefield, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Nature +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1 Chain shirt.


Social Check DCs


Dustin Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Layabout uniform, and he perpetually has his greatsword ready. His chestnut hair, when down, is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: Dustin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: To reunite with his old friends.

Ideals: Fighting, Artistic. Bonds: Job, Adventurer, Immigrant. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Dustin Birkenhead, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)8 (-1) 14 (+2)18 (+4)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Balimaar Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of nunchakus, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and very short. His eyes are likewise brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north his family was never financially stable. Cursed with unlife at a very young age, Balimaar has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Logical. Flaws: Disease. Bonds: Poor. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Balimaar Trowbridge, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)14 (+2) 10 (+0)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Amber (160 gp). Blue star sapphire (800 gp). Deep green spinel (160 gp).


Social Check DCs


Dean Kent, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered mace and tarnished sword as well. He keeps his long black hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Herbalist, his mother struggled to pay the bills. He dropped out of school before completing his studies. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Opinionated, Logical. Flaws: Insane. Bonds: Poor. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Kent, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 9 (-1)15 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1300 sp. Fire opal (800 gp).


Social Check DCs

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