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NPC Generator

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Advanced [show]


Robert Springfield, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a long, brown, dusty cloak. His clothes are grease stained in places. His black hair is cut jaggedly and amateurishly. His eyes are violet and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.

History: He was born at the edge of vast desert. After coming to the age of reason, Robert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Gifted. Bonds: Poor, Immigrant, Nature, Criminal record. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Robert Springfield, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +0, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 60 pp. Malachite (15 gp). Golden pearl (110 gp).


Social Check DCs


Arnold Atterton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His silver hair is unkempt and raggedy. His hazel eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Arnold Atterton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Athletics +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair, while still mostly golden, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Balimaar Beitz, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)9 (-1) 9 (-1)9 (-1)
Skills Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Patrick Acton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. He has a small bristly mustache and wavy auburn hair. His violet eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Patrick was born in the south. At a young age he loved to build and create. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Nature, Family. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Acton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)13 (+1) 8 (-1)16 (+3)
Skills Persuasion +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Anthony Brent, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright pastel suits and hats, and is pretty ugly. His golden hair is heavily combed to the right. He has several tiny amethyst earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He also hits on women, regardless of circumstances.

History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Anthony Brent, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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