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Advanced [show]


Miles Paxton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light tan in addition to tight pants, and a wedding ring on his right hand. His white hair has been sun bleached extensively. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He left for the east, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and he desires power and/or immortality

Flaws: Antagonistic, Shy. Bonds: In love, Adventurer, Immigrant, Criminal record. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Miles Paxton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)7 (-2) 16 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Jade (100 gp). Rich purple corundum (500 gp). Rock crystal (50 gp).


Social Check DCs


Frederick Skelton, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. His hair is long and golden with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His green eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Terse, Antagonistic. Bonds: Attractive, Slave. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Frederick Skelton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 7 (-2)11 (+0)
Skills Nature +3, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 2 Alchemist’s fire. 1 Tanglefoot bags.


Social Check DCs


Raymond Brixton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. He has a red handlebar mustache and slicked back red hair. His eyes are violet and catlike.

Personality: This man loves painting and to teach people painting more than just about anything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and regain custody of his daughter

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Rich, Enemies, Criminal record. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Raymond Brixton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Athletics +5, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Raymond Southey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his bastard sword. He has wavy auburn hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raymond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raymond. He became a Beggar soon after.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he has comitted a past crime that haunts him to this day

Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Raymond Southey, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Bing, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. His feathered hat is riddled with cuts and holes. He has several tiny emerald earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a necromancer, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Mentor. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Bing, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Thunderstones. 4 Alchemist’s fire. 1 Thunderstones.


Social Check DCs

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