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NPC Generator

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Advanced [show]


Heward Ashton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a very tight haircut. His brown eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Heward Ashton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Justin Rayden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in grey turtlenecks beneath a violet coat with blue slacks. He keeps his long white hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken from his home at a very young age. He was granted arcane powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Religious, Slave. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Justin Rayden, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)12 (+1) 8 (-1)8 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Aldous Blankley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Cook. His silver hair is greasy and uncared for. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Cook like his father before him.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Racist, Depressed. Bonds: Rich, Job. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Aldous Blankley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Frederick Westbrook, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear ponchos typically of a light green in addition to tight pants. He is tall, broad shouldered and powerfully built. His golden hair is still thick. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.

History: Frederick was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers.

Flaws: Shy, Antagonistic. Bonds: Family, Religious. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Westbrook, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Gerard Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Knight. His black hair is styled in orderly dreadlocks. He has blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small desert village. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Shy, Secretive, Antagonistic. Bonds: Nature. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Gerard Garrick, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +4, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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