Hunter Washington, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and very much looks the part of a Spice Merchant. His tied-back hair is auburn. His fierce hazel eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hunter took refuge in the ruined castle and found the beat up axe and armor he uses now. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: He'd like to take his coworkers down a peg; and wants to work out more often
Ideals: Athletic, Professionalism. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2900 sp.
Theobald Clapham, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His silver hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Sage mother left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is wracked by social anxiety; and he loathes his own lifestyle
Flaws: Depressed, Disease, Fearful. Bonds: Adventurer, Mentor. Occupation: Performer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 40 pp. Chalcedony (30 gp).
Anthony Soames, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears white trousers with brown and black striped suspenders. He wears various colorful collared shirts. His red hair and beard is wavy and long. His green eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. He moved out south to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Insane, Selfish. Bonds: Rich, Criminal record. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 800 sp.
Dean Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He tends to wear a green poncho over his likewise colored trousers and shirt. He has a hunchback. He has moderate length brown hair. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Dean was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Mayor. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Insane. Bonds: Criminal record, Rich, Immigrant. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Lewis Wellington, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His white hair is unkempt and raggedy. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Lewis hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge
Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Poor, Enemies. Occupation: Bellfounder
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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