Lance Fidget, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears silk and lounges about seductively. He sports a long black beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His parents moved while he was still in utero so he is the first generation to be born here. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
Ernest Wharton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, blue, dusty cloak. He keeps his white hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gifted from a young age, Ernest studied abroad. He worked as a nervous Shepherd and found it very stressful. He inherited the family business which he has now maintained for 13 years.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Shepherd
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
Possessions: 35000 sp. 1 Masterwork Common Ranged Weapon.
Frederick Lincoln, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is dressed in earthy colors with a black and red handkerchief worn on his right side. His whole body is exceptionally muscular. He wears a wide-brimmed hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends.
Flaws: Racist, PTSD. Bonds: Immigrant, Attractive, Adventurer, Mentor. Occupation: Knight
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Alexandre Barclay, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a violet shirt with thin tan vertical stripes and brown pants. He keeps his long blonde hair kept up in a rat tail. He has hazel eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Bookbinder
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 5 (-3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Superior lock. 1 Silk rope.
Theobald Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is grey, and he wears a heavy yellow leather apron most of the time, and he perpetually has his shortspear ready. His moppish white hair is in a traditional bowl cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: When he was but 4 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Family, Immigrant. Occupation: Stableman
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!