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NPC Generator

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Advanced [show]


Bernard Hastings, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He keeps his white hair in a pixie cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease, Impulsive. Bonds: Rich. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Bernard Hastings, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)19 (+4) 11 (+0)9 (-1)
Skills Animal Handling +2, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Terran, Auran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Don Barton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. With bright black hair and a scraggly beard. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Don Barton, Male Human Fighter 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 16 (+3)7 (-2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. He has dyed his greying white hair a little too much giving a sharp white color. He has violet eyes and a black hat with a yellow feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Animal Trainer, his father struggled to pay the bills. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and he wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Attractive, Family, Poor, Military. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Drogo Mitchell, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Reynard Winchester, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man prefers to wear blue clothing when he does not wear armor. He has dyed his greying red hair a little too much giving a sharp red color. His green eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.

History: Reynard was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Reynard took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: Immigrant, Job, Nature, Adventurer. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Winchester, Male Human Fighter 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)17 (+3) 12 (+1)17 (+3)
Skills Animal Handling +4, History +6
Senses Passive Perception 11
Languages Common, Giant, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Henry Rutland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a blue costume with the symbols of strength on his torso. He sports a long auburn beard, and similarly colored long hair. His violet eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Nature, Enemies. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Henry Rutland, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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