Simon Walpole, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His brown hair is kept up in a ponytail inside a broad hat. His half smiles and green eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered west to less war torn lands. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and human compassion
Ideals: Justice, Gifted. Flaws: Insomniac, PTSD. Bonds: Attractive. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Patrick Rowley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He keeps his red hair in a flapper bob. He is baby faced.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the west, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent mother; and to share knowledge with the world
Ideals: Logical. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Spy
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp.
Godfrey Nibley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and red with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and a strong sense of loyalty to human people
Ideals: Philantrophist. Flaws: Racist. Bonds: Rich. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp. Amethyst (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Arnold Barlow, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his wide-brimmed green hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Crown-heir, but he was a colossal failure. He now owns his own business.
Motivation: Expand his business; and wants to raise his children well
Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Job, Family. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 39000 sp. Golden yellow topaz (200 gp). Moonstone (80 gp). 1 Minor magic item.
Heward Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break.
Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Adventurer, Nature. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
