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Advanced [show]


Balimaar Kendal, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his brown hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Family, Has a crush. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Balimaar Kendal, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Religion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Malachite (13 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Arnold Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His red hair, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Poor, Job, Religious. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Arnold Sheldon, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Budd, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. His auburn hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the south, but his parents moved at a very young age to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Gomory Budd, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Tourmaline (130 gp). Red garnet (130 gp). 1 Masterwork studded leather.


Social Check DCs


Everard Fidget, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light tan in addition to tight pants. His white hair is long and unkept. He has a dull look in his green eyes.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing music.

History: His mother raised him in a mountain cabin. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many goblins want him driven away; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature, Enemies. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Everard Fidget, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Masterwork Common Melee.


Social Check DCs


Manfred Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. He has a white handlebar mustache and slicked back white hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Manfred was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Manfred decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels that his past leaves him morally obligated to help

Bonds: Attractive, Nature, Criminal record, Poor, Adventurer. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Manfred Roscoe, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)16 (+3) 8 (-1)16 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Druidic, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs

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