Patrick Rutherford, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Miner in town.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Flaws: Secretive. Bonds: Adventurer, Job, Religious, Rich. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 15000 cp.
Manfred Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. His long black hair reaches down to his waist. His amber eyes peer out from beneath his broad blue hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the south, but his parents moved at a very young age to the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Wishes to resurrect an old love; and doesn't want to be a banker and was forced into it by his family
Ideals: Disciplined, Optimist. Bonds: Immigrant, Family, In love. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1700 sp.
Thomas Deighton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his silver hair well, parting it to the right. He has gray eyes and a black hat with a brown feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.
History: Thomas hails from a village terrorized by gnolls. A gifted student he started as a Tanner, but he got bored and became a Priest. He has drifted from career to career and currently works as a Priest.
Motivation: Sabotage a competitor.
Ideals: Joker, Logical. Bonds: Attractive, Enemies, Job. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 1300 sp.
Percival Colton, Male Human [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He has wavy blonde hair. His brown eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: To find somewhere to settle down.
Flaws: Insomniac, Hedonist. Bonds: Attractive, Poor, Mentor. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 22000 sp.
Roland Bradford, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear white clothing when he does not wear armor. His moppish golden hair is in a traditional bowl cut. He has gleaming, smiling gray eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Roland has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Unemployed
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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